using Engine.OldSerialization;

namespace RuthlessConquest {
    public class GameImageMessage : Message {
        public class Serializer : ISerializer<GameImageMessage> {
            public void Serialize(InputArchive archive, ref GameImageMessage value) {
                archive.Serialize("GameImage", ref value.GameImage);
            }

            public void Serialize(OutputArchive archive, GameImageMessage value) {
                archive.Serialize("GameImage", value.GameImage);
            }
        }

        public GameImage GameImage;
    }
}